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Dragon quest xi mods
Dragon quest xi mods




dragon quest xi mods

We should also be able to push enemies around as well (just like in DQ X) but just for the sake of creating our own fighting arrangements and taking pictures of it. It'd be nice to take screen shots after moving the party around. QOL: Hide Battle HUD - Especially when using the Free-Form Combat camera mode. No more manual changing of each party member's Tactics. QOL: Tactics Swap Button - Pressing this button during a fight will swap your party Tactics to "Follow Orders" or to the last ones you chose if it's already been set to Follow Orders. QOL: Fast Forward Forging Results - to let us start immediately after the last item has been made by skipping the forge results part (kinda like how text almost pop up immediately when you press the Confirm Button)

dragon quest xi mods

QOL: Fast Forward Feature - just like in the DQ VII 3DS and FF XII - Zodiac Age - to speed up battles even more. I vaguely remember that DQ X also does it.

dragon quest xi mods dragon quest xi mods

It even remembers the last Flourish I chose. This is also really helpful when using the Fun-Size Forge - if I remember correctly the 3DS version remembers the last equipment you forged so I could simply mash the Confirm Button until I get started forging another one. This game only remembers the previous Spell, Ability, and enemy you last chose. Using/Transferring stuff in this game is kinda cumbersome because the cursor doesn't remember the last item/slot/position selected. QOL: An option to enable Cursor Location Memory - Previous DQ games have it. Even though this game is already turning out to be my best DQ game yet, it'd be nice if there's a way for us to "immortalize" it by giving us more reasons to replay it.įirstly, I've listed Quality of Life stuff that hopefully, SE devs would pick up and eventually implement it as an update/patch it in the game.






Dragon quest xi mods